Hyper Iria (Japan) (Sample)
A very early, sample cart. Claiming to be 70% complete on the cart label. From July 3rd, with a planned release date of September 30th, which it didn't make as it was released on October 13th, 1995.
---------------------Internal ROM Info----------------------
File: Hyper Iria (Japan) (Sample).sfc
Name: MAHOUJIN GURUGURU Company: Enix
Header: None Bank: HiROM
Interleaved: None SRAM: 64 Kb
Type: Normal + Batt ROM: 12 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Bad 0xBF16 != 0xD56F Game Code: AGUJ
---------------------------Hashes---------------------------
CRC32: DC48EBC3
MD5: 21C40A272E29CFFBDCCA798F7C0F0DD9
SHA-1: 9E3A8BC5E77F9F9BA062870344E3431C76CFC0A8
--------------------------Database--------------------------
ROM wasn't found in the database (possible bad dump).
---------------------Internal ROM Info----------------------
File: Hyper Iria (Japan).sfc
Name: ハイパーイリア Company: Banpresto
Header: None Bank: HiROM
Interleaved: None SRAM: 0 Kb
Type: Normal ROM: 12 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0xA9CB Game Code: AZEJ
---------------------------Hashes---------------------------
CRC32: AE7F2B0D
MD5: 32314AD978DEECD5FEF5AD5E55906D1E
SHA-1: D725C456869198F95DC254D7377EBEA78DD4274E
--------------------------Database--------------------------
Name: Hyper Iria
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Platform Adventure Genre 2: Shooter
Title - Final / Sample
The title is very different with the large sample label. The PASSWORD and OPTIONS do not work in the sample. There is no title screen music in the sample.
Intro - Final / Sample
The intro wording has changed slightly. There is no flying dialog after this screen in the sample. The item on the right is animated and will is not aligned in the screenshots.
Level 1 - Final / Sample
The first level is very different. The dialog and the layout has changed.