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BS-X, Prototype, Unreleased & Other Unique ROMs
Ryuuko no Ken (Japan) (Rev A)
- - Matthew Callis

龍虎の拳 / Art of Fighting

Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A) Ryuuko no Ken (Japan) (Rev A)

Bounty Sword (Japan) (Sample 80%)
- - Matthew Callis

バウンティ ソード

開発ROM Ver.1
80% (5/16 版)

Bounty Sword (Japan) (Sample, 80%)

Purchased on Yahoo! Japan.

Write up at SNESCentral.

Write up at pantalytron.com

PCB Sample Label

Bubsy in Claws Encounters of the Furred Kind (USA) (Beta 1)
- - Matthew Callis

やまねこBUBSYの大冒険

Bubsy in Claws Encounters of the Furred Kind (USA) (Beta 1)

The version with CRC 49DA572F. Lots of binary changes, but none seem to be visual, write up at SNESCentral.

Super Bomberman (USA) (Sample)
- - Matthew Callis

Who doesn’t love Super Bomberman, my favorite is Super Bomberman 3. I didn’t dig through it looking for many difference, if any. The board it came on was bad, had to swap the ROMs to a new board.

Super Bomberman (USA) (Sample) Super Bomberman (USA) (Sample) Super Bomberman (USA) (Sample)

The EEPROM has this written on it:

1993-05-11 (Kanji?)
SUM= [3953]
---------------------Internal ROM Info----------------------
       File: Super Bomberman (USA) (Sample).sfc
       Name: SUPER BOMBERMAN          Company: Hudson Soft
     Header: None                        Bank: HiROM
Interleaved: None                        SRAM: 0 Kb
       Type: Normal                       ROM: 4 Mb
    Country: USA                        Video: NTSC
  ROM Speed: 200ns (SlowROM)         Revision: 1.0
   Checksum: Good 0x3953            Game Code:
---------------------------Hashes---------------------------
      CRC32: ACC4D648
        MD5: D67A1A2B0FAC0564D950F8CD45FEE3C2
      SHA-1: 454854D03D14B045673145ABCEBF3A2A3757D8A1
Ganbare Goemon 3 - Shishi Juurokubei no Karakuri Manjigatame (Japan) (Sample)
- - Matthew Callis

Long time no post :P. Regardless I’ve got something fun, pricey and GoemonGanbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame!

This along with Gokujou Parodius - Kako no Eikou o Motomete (Japan) were on Yahoo! and went really high, higher than I wanted to go. None the less, very worth it. At first glance, just slight differences, events slightly off, doors don’t slide open, pixel placement different… boring, basically final. BUT WAIT! Debug fly mode!!

In debug mode you can fly around, getting to any area quickly, but hitting the L trigger. You can also hit L trigger and max out your money. There’s probably more to it, but it’s hard to play without being able to read it.

Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame Debug

Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame - Sample
2-Up Swipe Onion Skin
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame - Sample
2-Up Swipe Onion Skin
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame - Sample
2-Up Swipe Onion Skin
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame - Sample
2-Up Swipe Onion Skin
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame
Ganbare Goemon 3 - Shishi Juuroku Hyoue no Karakuri Manjigatame - Sample
2-Up Swipe Onion Skin

A gameplay video play through played by Kiddo Cabbusses | サテラビュー好きの外人さん: